AI Insights · Timothy · April 2024
Top 5 3D Cartoon Games in Chile Q1 2024
In Q1 2024, top 3D cartoon games in Chile saw varied performance in downloads, revenue, and active users. Brawl Stars led the pack with notable growth.
In the first quarter of 2024, the top 5 3D cartoon games on a unified platform in Chile demonstrated diverse trends in terms of weekly downloads, revenue, and active users. Below, we explore the performance of each game based on data from Sensor Tower.
Brawl Stars by Supercell showed a remarkable increase in weekly revenue, peaking at around $103K in the last week of March. Weekly downloads also surged, reaching 55.6K in the same period. The game’s active users saw a consistent rise from 974K in early January to approximately 1.54M by the end of the quarter.
Stumble Guys from Scopely, Inc. experienced a decline in weekly revenue, dropping from $12.6K at the start of January to $8.5K by the end of March. Weekly downloads followed a similar trend, peaking at 27.7K mid-January and then decreasing to 20.4K by the quarter's end. The active user count fluctuated, ending the quarter at 242K.
My Perfect Hotel by SayGames LTD saw steady weekly revenue around the $300-$400 mark throughout the quarter. Weekly downloads started at 25.5K in early January and gradually decreased to 12.3K by the end of March. Active users also showed a declining trend, from 87.4K at the beginning of the quarter to 50.1K by the end.
Subway Surfers by Sybo Games ApS maintained a consistent revenue stream, with a slight variation around the $300-$700 range. Weekly downloads fluctuated, starting at 16.2K in early January, peaking at 24K mid-February, and ending at 11.5K in late March. The active user base remained relatively stable, averaging around 250K throughout the quarter.
Fishdom by Playrix saw stable weekly revenue, hovering around $13K-$16K. Weekly downloads showed a downward trend, from 18K at the beginning of January to 9K by the end of March. The active user count followed a similar pattern, starting at 55.6K in early January and decreasing to 46.1K by the end of the quarter.
For more detailed insights and comprehensive data, visit Sensor Tower.